+10 Maximum absolutism 5. Please help with verifying or updating this section. When calculating damage done, both raw casualties inflicted and the morale cost of these casualties is increased by discipline, in the same way that tactics reduce casualties and morale cost. The longer a battle goes on and the more troops are involved in a battle, the higher discipline is needed to prevent manpower loss. Have you got any tips or tricks to unlock this achievement? 174.1% actually! Having at least 125% discipline is an Age Objective in the Age of Revolutions. Español - Latinoamérica (Spanish - Latin America), 2 new formable Nations! The main reason is that forming Prussia from Brandenburg is a natural progression in game. Example 1: If an army would normally have dealt 40 casualties, and 40 morale damage to enemy troop before discipline is accounted for, and the nation has 125% discipline, they will instead deal 50 casualties, and 50 morale damage (notice that +25% discipline means +25% casualty and +25% morale damage to enemy troop). −0.02 Monthly war exhaustion 3. +3 Monarch military skill (for future monarchs)Note: The Prussian monarchy doesn't set a minimum of 3 for rul… -- EU IV Wiki So basically discipline is like Combat Ability mixed with Military Tactics, do more damage, take less damage, including morale. Prussia, at its start, is a Protestant Prussian cultured and a prussian monarchy located in the East Prussia area, Baltic region of the Eastern Europe subcontinent. YouTube Video » eu4 what is the maximum discipline its not prussia Source/nguồn » Youtube » » eu4 what is the maximum discipline its not prussia Share to your friend: Prussian events relate to famous Prussian people and Prussian military reforms. To increase discipline, certain idea groups, religions, and nations provide additional 2.5% to 10% bonuses. ... Form Prussia and have at least 125% Discipline. Slightly better - start as the papal state, get the discipline vatican library, then convert to Hindu, form Arabia, form Prussia and take Prussian ideas. if you have 125% Discipline, it means you do 125% dmg+moral dmg + take 75% damage! Prussia has a 5% bonus built into their unique Prussian idea group. We go with their new mission tree, check out their national ideas, and deal with the Prussian Monarchy … Having at least 125% discipline is an Age Objective in the Age of Revolutions. France have the same theoretical max morale as Prussia, while Prussia have additional +20% infantry combat ability and (if France is not using Absolute Monarchy, while Prussia is using fully militarized Prussian Monarchy) +10% discipline, or +5% discipline or 0 or -5% discipline. Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. [11] Forming Prussia: New Missions & Ideas & Governing Capacity | Denmark into Prussia | EU4 1.30 We finally form Prussia! It was last verified for. To increase discipline, certain idea groups, religions, and nations provide additional 2.5% to 10% bonuses. There is only one king in the Empire, the king of Bohemia. Type the name of an event or an event key into the text box below to instantly search our database 1,590 events. Defeat Bohemia before they become a threat, annex Silesia. Make army more overpowered, its history!" Brandenburg starts in a poor state, with very little income. The game was released on 13 August 2013. The Prussian Monarchy is a unique government type available only for Prussia that gives a major advantage in military power income. The Prussian Monarchy is a unique government type available only for Prussia that gives a major advantage in military power income. Please help with verifying or updating older sections of this article.At least some were last verified for version 1.28. Prussian territory : "Prussia never owned more than 5 provinces, but its just a game, this penalty is too harsh" then all its provinces are removed from the HRE. It also exists in campaigns started in 1525 or later. Although a fairly small nation, it’s widely popular with EU4 players. -2 unrest, tons of autonomy reduction, mil 3 skill rulers at least are all really strong too. Although a fairly small nation, it’s widely popular with EU4 players. achievement (complete the Austrian mission tree). Hohenzollern success enabled Frederick William to … If played correctly, Prussia can dominate Central Europe and the rest of the HRE. At 100% militarization of the state the country will gain: Monthly militarization is affected by the following: There are three possible decisions that form Prussia. Furthermore, due to a lesser drain on manpower discipline will also indirectly help a nation's ability to wage war more than just in battles. For the Old, Baltic Prussians, see Prussians. So by changing to Prussia you trade in 5% discipline for: Slider that gives upto 10% discipline, -2 unrest, some autonomy reduction, manpower recovery and land maintenance reduction. Discipline starts off at 100% and can be changed through idea groups, advisors and events. Type the name of a console command into the search box to instantly search 305 EU4 commands.Hover over a cheat code to view detailed argument explanation. Europa Universalis IV is a grand strategy video game in the Europa Universalis series, developed by Paradox Development Studio and published by Paradox Interactive. Discipline both amplifies the damage done to enemy troops and reduces the damage received. Bavarian idea 6: Found a Professional Army, British idea 5: Reform of Commission Buying, Brunswicker idea 7: The Black Brunswickers, Burgundian idea 4: Reform of the Feudal Army, Candarid idea 5: Legacy of the Candar Corps, Deccani idea 5: Modernize the Sarf-e-Khas, Great Ming idea 2: Revive the Three Grand Divisions, Hessian idea 5: Modernization of the Hessian Army, Holy Roman idea 6: Adopting the Goosestep, Irish idea 7: Nationalized Gallowglass Septs, Icelandic idea 5: The Men of Fire and Ice, Kongo idea 7: Defend Against the Colonists, Mewari idea 7: Reorganized Rajput Regiments, Mughal idea 1: The Jagir and Mansabdari Systems, Münster idea 5: Soldiers of the Imperial Armies, Pacific Northwest idea 1: Great Whale Hunts, Punjabi idea 7: Reforming the Punjabi Army, Rigan idea 7: Restore the Brothers of the Sword, Sardinian idea 7: The Order of Saint Maurice, Vijayanagar idea 7: An Army for the City of Victory, Economic-Quality: Weapon Quality Standards, Sardinian-Piedmontese idea 4: Royal Sardinian Army, (**) With -2/-1/0/1/2 advantage (offensive pips of attacker - defensive pips of defender). Discipline can be increased through the following modifiers: Tactics, leadership, morale and equipment were all important in battles, however, so too was the discipline of the troops. Terms & Conditions; Privacy Policy Brandenburg: Form Kingdom of Prussia Description. The longer a battle goes on and the more troops are involved in a battle, the higher discipline is needed to prevent manpower loss. More Galleries of Eu4 Prussia :. General rule of thumb though: morale increases matter more early game, while discipline can be more helpful as time goes on. EU4 Event IDs Find below a list of all event IDs in EU4. There are tons of guides out there to look at. Prussia is a powerful military state with strong morale, discipline and tradition; enough to ensure strong generals in commanding large armies, well-trained troops in aforementioned armies and good military rulers. Example 2: If an army would normally have suffered 40 casualties, and 40 morale damage for own troop before discipline is accounted for, and the nation has 125% discipline, they will instead suffer 32 casualties, and 32 morale damage (notice that +25% discipline means 1/1.25=0.8 -> -20% casualty and -20% morale damage for own troop). Discipline isn't the only thing that affects battles. EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac).. At the same time our lands in Prussia are not a historic part of the Empire, let us declare ourselves King in Prussia to reflect … X. Damage done is multiplied by your discipline, and damage taken is reduced or increased depending on your discipline. With these ,I only have 107.5%, and let's say I can get another 5% … The main reason is that forming Prussia from Brandenburg is a natural progression in game. then it changes its government to monarchy and enacts the government reform, Owns core provinces Königsberg (41), Warmia (42) and Danzig (43). into one. Having this government ensures: Note: The Prussian monarchy doesn't set a minimum of 3 for rulers, but directly increases their military stat by 3. It is a 150% increase in Combat Effectiveness overall! And Prussia is a very strong nation with one of the best militaristic national ideas. 0. This page was last edited on 13 November 2020, at 07:12. Regiments that are able to keep their formation prove far more effective than those that break. Add a guide to share them with the community. And Prussia is a very strong nation with one of the best militaristic national ideas. Higher discipline will cause units to deal more damage. " It is a strategy game where players can control a nation from the Late Middle Ages through the Early modern period (1444 to 1821 AD), conducting trade, administration, … Type the name of an event or an event key into the text box below to instantly search our database 1,590 events. Due to the way ruler stats are calculated, it gives a 5/8 (62.5%) chance of getting a 6 ruler. Discipline is a value that measures how well troops of a nation can hold their formations despite punishment from the enemy. Brandenburg starts with 6 provinces in the HRE with only 57 development. In early stages of the game, one might prefer advisors that give higher morale to advisors that give discipline as early in the game, battles are mostly won by reducing the other side's morale to 0 resulting in them retreating. −0.075 Monthly autonomy change 4.
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